In the end of Volt Catfish's stage I am taking hits because it is too much of a pain to dodge everything, plus dodging everything would involve waiting. The Tunnel Rhino miniboss was kind of a crap fight, the reason why I'm not shooting it more often is because I was too close to the wall when it charged, causing me to get stunned. I take no damage in Blizzard Buffalo's stage and Crush Crawfish's stage =D Overall my play was really good throughout and there really isn't much to comment on, considering I covered a lot in my last run, but there are a few key areas I want to have a say in. All the weapons come at the right time, meaning there aren't many areas I stop and slow down. This route just works really well in general. I am used to the route, meaning I don't have to make many changes and it is already optimized.Ģ. I take the exact same stage order as my any% run (except I don't kill Vile) for two reasons:ġ. If you look at this run closely you will probably notice that the play in this run is cleaner than my any% run with some optimizations and less mistakes, I will improve my any% run sometime, but not right now, if you haven't noticed I have played this game a lot =P. Available in 3 versions: low quality, normal quality, and 60fps high quality. Single-segment speed run of Mega Man X3 collecting no items, done on January 15 2005.
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